As a lecturer, Stella Stefany felt that the existing learning process was stagnant. She then used gamification to try to make the learning process more fun, although it was not without challenges. This is the story.
PhD Candidate at RMIT University Stella Stefany admits to having an interest in educational technology.
The senior lecturer at Pelita Harapan University in Indonesia believes that learning material will be more easily accepted by students if the teaching is delivered in a way that they like.

There is an avenue where we can bring an enjoyment in learning through this gamification process.Stella Stefany, PhD Candidate - RMIT University
Having been rejected when proposing an idea for a game project in learning, Stella did not give up on hope. Instead, she proved that this principle can be developed and widely accepted.
Her creation, 'Blackout' Serious Game, was selected for the final round in the European Conference on Game-Based Learning in Denmark in October this year.
Listen to the full interview.




